At night one character can go scavenging, while the others sleep or guard. The game is played in real-time, but it is possible to end a day prematurely if no more activities are available. Some constructions such as the workshop and the stove can also be upgraded and they can be placed anywhere in the house. At the workshop the survivors can construct household items such as a bed or a chair, but also workshops to cook, gather water and construct guns, and create consumables such as fuel, and filters to have clean water. The house is randomized for each session and also most of the events. A small amount of items can be found inside the house, but most of them need to be gathered by scavenging at night as during the day snipers would easily spot them. To survive they need to gather various resources so they can improve their life in the shelter. They each have a bio, updated based on the events during the game, and a specific trait such as being a good cook, a fast runner or a skilled scavenger. During the day the game is set entirely inside the single building where they seek shelter. At the start, one of four survival groups is chosen, unlocked gradually. The goal of the game is to survive a certain amount of days, leading to one of six possible endings based on the decisions and events during the game. The player controls a group of survivors trapped inside a building during a civil war. This War of Mine is a war survival simulation.
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